Posted on 14 July 2011. Tags: @Scapes, E3 2011, En Masse Entertainment, Evan Berman, MMORPG, PC gaming, TERA
If you’re a longtime reader of Marooners’ Rock, you know that I’m not a fan of MMOs. If this is your first time reading Marooners’ Rock, hello. My name is Lindsey and I am anti-MMO. Now, I’m sure that, based on this current admission, you’re wondering why I am writing an article about an upcoming MMO. The answer is simple: TERA kicks ass.
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Posted on 14 July 2011. Tags: Binary Domain, E3, SEGA, Video games
I love shooting robots. I’d much rather be shooting robots than anything else, and hey, did you know that Binary Domain is absolutely filled with shooting robots? Now, you have to shoot the HELL out of Binary Domain’s robots in order to finally put them out of commission, but with the release of the new Core Weapons trailer, we can at least get a good look at what we’ll be shooting these nefariously deactivation-resistant robots with. Read the full story
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Posted on 14 July 2011. Tags: Driver, Driver: San Francisco, E3, Ubisoft, Video games
With every day that passes, I get closer and closer to having Driver: San Francisco in my hands. I refrain from losing the love of my wife by asking “Is it August 30th yet?” repeatedly; something I am sure she appreciates immensely. I’ve had multiple interactions with the game now over the last couple of months, and each additional look just brings me closer and closer to buying another copy of the original Driver and installing it on my work computer to bridge the gap. Read the full story
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Posted on 14 July 2011. Tags: 3DS, Action, Activision, Brotherhood of Evil Mutants, E3 2011, Mike Cary, PlayStation 3, preview, RPG, Silicon Knights, U-Men, Video games, Wii, X-Men, X-Men Destiny, X-Men Legacy, Xbox 360
I’m going to go a bit hipster on you right now. Before it was mainstream and popular, I read comics. Before it was mainstream and popular, I ran around on the playground pretending Rogue was my girlfriend and adamantium claws were popping out of my fists. Before it was mainstream and popular, I was collecting and trading Fleer Ultra cards with my like-minded friends. I am a X-Nerd, and I can’t wait for X-Men Destiny. Read the full story
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Posted on 12 July 2011. Tags: 2K Games, Bioshock Infinite, E3 2011, preview, Return of the Jedi, star wars, Video games
Before I rant on BioShock Infinite I would like to thank 2K for the pie and hospitality. I would also like to add that the food was a reasonable substitute for the Playboy bunnies you had last year. If you read this, I would like the name of your caterer. Anyway, enough about the pie and on to Infinite. Read the full story
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Posted on 12 July 2011. Tags: 3DS, Dreamcast, DS, E3 2011, Failed Ideas, Ghost Recon, Japanese Garden, Microsoft, Nintendo, Sony, Wii Controller, Wii U
Nintendo pulled a slightly expected fast one on the crowds of people at 2011 E3. In the chaotic mess of E3, through the thousands of people swarming around, and the hundreds of games being presented, there was new hardware being presented, only one year later after Nintendo announced their new handheld, the 3DS. The Wii U, the next generation unit from Nintendo, was announced this year to the public and it has some new tricks to go along. Nintendo has said that the hardware inside the units being shown is not final, but it is on par if not better then the current generation of hardware. The Wii U looks like a first generation Xbox 360 had a baby with a Wii. It’s a slightly curvy yet generic looking unit. It has an optical drive slot and all the usual buttons on the first of the box, but the different thing that they presented was what you play the Wii U with. Read the full story
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Posted on 12 July 2011. Tags: deep sea, E3 2011, Fixodent, Hye Yeon Yam, indiecade, kiss controller, Portal, QUBE, Robin Arnott, Toxic Games
At E3, you can expect to see long lines of eager gamers waiting to play a small slice of that really great game. You expect to see the cosplay and intricately themed booths. You don’t expect to put Fixodent and a magnet on your tongue. Or have a brief bit of panic while blind and underwater, hiding and hunting an invisible enemy. Read the full story
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Posted on 07 July 2011. Tags: Action RPG, Certain Affinity, Crimson Alliance, Summer of Arcade, Torchlight, Video games, XBLA
When did I first hear about Certain Affinity’s upcoming XBLA action-RPG Crimson Alliance? Honestly, it was when Summer of Arcade announced it as the free gift for anyone who purchased all five Summer of Arcade titles (one of which happens to be a Kinect-only title, which is causing a bit of a ruckus in the sans-Kinect demographic). Digging a little deeper, I found a game that I’m really looking forward to. Read the full story
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Posted on 07 July 2011. Tags: Captain America: Super Soldier, Developer Dossier, Next Level Games, SEGA, Video games
As the anticipation for Captain America: Super Soldier mounts, so too do the Developer Dossiers from Next Level Games and SEGA! We’ve heard about the game’s environment and why it was chosen, followed by the game’s villains and why they were chosen. Now, the task of implementing Captain America in a video game is discussed. Read the full story
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Posted on 07 July 2011. Tags: Captain America: Super Soldier, Developer Dossier, Next Level Games, SEGA, Video games
With each day inching Captain America: Super Soldier nearer and nearer, a second Developer Dossier has been released from the lads at Next Level Games and SEGA. Previously, they provided an inside look at why Baron Zemo’s castle was chosen as the location, and how they managed to tie it in to the film. Now, who are we fighting, and why? Read the full story
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