Posted on 29 February 2012. Tags: Lumines Electronic Symphony, PS Vita, Q Entertainment, Review, Ubisoft, Video games
I see people putting up high scores from single runs that reach half a million points or more, and I think to myself, “Man, I need to get some of whatever performance enhancing drug he or she is on, because that’s making my 30,000 look pretty damn pathetic.” Yeah, my highest single run score was in the low 30k’s, and that was last night. I’ve never been very good at Tetris, I’ve never been very good at Dr. Mario, I’ve never been very good at Super Puzzle Fighter, and it should come as no surprise that I’m not very good at Lumines Electronic Symphony. Read the full story
Posted in Games, Reviews
Posted on 29 February 2012. Tags: Asphalt: Injection, Gameloft, PS Vita, Review, Ubisoft, Video games
I love arcade racers. I prefer the enjoyment and thrill of an arcade racing game to the sheer frustration and ridiculously sensitive nature of a simulation racing game. Blur, Burnout, Mario Kart, ModNation…arcade and kart racers are my racing bread and butter. That’s why a game like Asphalt: Injection was such a welcome addition to my launch lineup for the PlayStation Vita. It’s also why a game like Asphalt: Injection was such a disappointing addition to my launch lineup for the PlayStation Vita. Read the full story
Posted in Games, Reviews
Posted on 29 February 2012. Tags: Binary Domain, Customization, Shoot Many Robots, Vanquish, Video games, XBLA
I have a great fondness for shooting robots. Two of my favorite shooter experiences, 2010′s Vanquish and the very recent Binary Domain, are both focused on dismantling robots by way of bullet hell. That’s part of why, even though it’s a very different format and style than both of the aforementioned games, I’m very excited for Shoot Many Robots. I like shooting robots. Shoot Many Robots lets me shoot…many…robots. I shouldn’t have to make that any more clear. Now, a new trailer has been released that provides a deeper insight into the weapons, armor, and other upgrades available to customize your character while you’re…shooting robots. Read the full story
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Posted on 28 February 2012. Tags: Plants vs. Zombies, PopCap, PS Vita, Review, Video games
Reviewing Plants vs. Zombies seems kind of ridiculous, at this point. I mean, honestly, what platform is this game NOT on? It’s on PC, it’s on XBLA, it’s on PSN, it’s on iOS, it’s on Android, it’s on WP7, and more, more, more. It’s even on BLACKBERRY, for crying out loud! Aside from the drivel known as Angry Birds (I don’t like Angry Birds), I honestly can’t think of another title that is so widely spread as Plants vs. Zombies. Now, the Zombie infestation has made its way to the PlayStation Vita, and it’s up to you and your plants to keep them out of your head. Read the full story
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Posted on 28 February 2012. Tags: PS Vita, Rayman Origins, Review, UbiArt Framework, Ubisoft, Video games
Late last year, I had a chance to review Rayman Origins on my Xbox 360. I found it to be the best platformer of this generation of gaming, and one of the best platformers I’ve ever had the sheer, unadulterated, so good it should be illegal joy of playing. It has become one of the games I recommend most to people, and the first game that comes to mind when talking about its genre. Now, it has become the first game I’ll recommend to anyone asking about getting a Vita. It is a perfect example of how the Vita is poised to redefine mobile gaming. Interspersed among the original content for this review, you’ll find paragraphs from the original review for those of you who are unfamiliar with the title’s true brilliance. Read the full story
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Posted on 28 February 2012. Tags: free to play, Ghost Recon Online, PC, Recon, Trailer, Ubisoft
Ghost Recon Online inches its way closer and closer to its free to play release, bringing with it visually appealing squad based shooter fun. There’s a definite team mentality to Ghost Recon Online, and that’s made very clear in the latest trailer. Previously, we got a brief look at the three playable classes of Ghost Recon Online: Assault, Recon, and Specialist. Now, we get a more in depth look at the Recon class, what weapons they have available to them, what abilities they can utilize, and what team bonuses they bring to the table. Read the full story
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Posted on 28 February 2012. Tags: Digital Reality, Grasshoper Manufacture, Sine Mora, Video games, XBLA
I know, “Trailered” probably isn’t a word. What is a word, however, is “Shut up!” Okay, two words. This is all irrelevant, so get over it. What’s really important is that the steampunk shoot’em up from Digital Reality and Grasshopper Manufacture, Sine Mora, has been given a date, a new trailer, and a price. The date: March 21st. The price: 1200MSP. The platform: XBLA exclusive. The trailer: Incredibly depressing. The trailer, titled “From Dust to Dust,” seems to be sending a message to potential players: You’re going to die, and you’re going to die often. Read the full story
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Posted on 28 February 2012. Tags: Move, Order Up!, PlayStation 3, UTV Ignition, Video games
I have to admit, I’m a pretty big fan of the Cooking Mama games. I never would have gotten into them if it wasn’t for my wife, Lindsey, and her fascination with Cooking Mama, Diner Dash, etc., but I’m glad that I did. It’s a fun, easy to play kind of game that makes for good entertainment. Now, Order Up!, which seems like a campaign based version of Cooking Mama, is available for PS3′s with Move. Read the full story
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Posted on 28 February 2012. Tags: Blades of Time, Konami, PlayStation 3, Video games, Xbox 360
The first I heard a single thing about Blades of Time was yesterday, and it was the release of the game’s trailer. There’s not really anything odd about that, except for the fact that the game releases to Xbox 360 and PlayStation 3 consoles next week. March 6th will see Konami’s latest action-adventure available for retail purchase. Following the treasure hunter Ayumi, Blades of Time seems to be a fairly straightforward action title with a time control twist. Aside from strong melee and ranged abilities, Ayumi can use Time Rewind to clone herself into a small army of furious petite fury. Read the full story
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Posted on 28 February 2012. Tags: Dreamcast, Jet Grind Radio, Jet Set Radio, PC, PSN, SEGA, XBLA
The Dreamcast was ahead of its time in both hardware and software. Many memorable and unforgettable experiences appeared on the Dreamcast and found homes on digital download platforms years after their original platform’s demise. Crazy Taxi, the Power Stone games, Resident Evil CODE: Veronica, Space Channel 5, Samba de Amigo, Virtua Tennis, and more have all found success following the Dreamcast, both digitally and physically. Now, Jet Set Radio (Jet Grind Radio to yanks), the cel-shaded critical darling, will be taking the stage front and center. Keep an eye out for it on XBLA/PSN/PC this summer. Read the full story
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