In part 3 of our Darksiders II preview coverage I’ll be looking at the combat mechanics of the game, both in the context of the game as a whole and as a creature unto itself. Read the full story
Posted on 02 August 2012.
In part 3 of our Darksiders II preview coverage I’ll be looking at the combat mechanics of the game, both in the context of the game as a whole and as a creature unto itself. Read the full story
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Posted on 01 August 2012.
Today, in continuation of our Darksiders II coverage (see part one here), I will be going over what may be the most addicting and, to me, the most appealing portion of Darksiders II: the character customization.
Melding an action game with aspects of the RPG genre is not exactly a new idea. We’ve seen more and more of it over the last 5 years, to varying degrees of success, but there is still a wide gulf between a traditional role playing game and action games. Hearing that a game has “RPG elements” typically makes me gag; not because I don’t like the concept, but because every other game seems to use that buzz phrase to garner attention. I was less than excited to see what Vigil offered up when I heard this. Read the full story
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Posted on 31 July 2012.
When I reviewed Darksiders back in 2010, I was pleasantly surprised. As my memories of the game aged, what stuck with me was the untouched potential behind the game and the mythos surrounding it. The initial showings for Darksiders II did nothing to make me feel that there would be any dramatic improvement this time around, and while I held out hope that I might be surprised, my attention shifted to other upcoming titles. Well, I was able to sit down with Darksiders II for two full days, diving in to nearly every aspect of the game, and my every hesitation was promptly destroyed. Read the full story
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Posted on 18 June 2012.
THQ is gearing up for the imminent release of Darksiders II with the release of a new trailer, titled “Last Sermon.” Is it another live action trailer, or is it an illuminating and exciting gameplay trailer directly from the game? The trailer is provided below for your viewing enjoyment, so go ahead and get watching. I’m absolutely looking forward to this title, because come on, honestly, who doesn’t want to kick some butt and save the world from doom as the personification of death? Read the full story
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Posted on 15 June 2012.
Currently scheduled for August release on PC and console, Darksiders II is set to follow-up THQ’s 2010 critical darling Darksiders (apparently banned in the United Arab Emirates for “contradicting with the UAE’s customs and traditions”). Darksiders II will take place along a similar timeline as its predecessor, but will feature the Horseman Death, rather than the Horseman War featured in the original title. To support the upcoming release, THQ has announced the start of the Darksiders II Summer of Death promotion. Read the full story
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