Tag Archive | "EA"

Fear the Enemies in the New Dead Space 3 Trailer


With Dead Space 3 getting closer to release day I’ve been working on beating both Dead Space and Dead Space 2. Who wouldn’t want to be refreshed and  hyped up about Dead Space 3? EA has released a new trailer for your viewing. Do you have what it takes to play this game solo or with a friend? Well here is what you may be seeing in the coming days when Dead Space 3 is released.

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Dead Space 3 Pre-Order Items Announced


Still wondering if you should pre-order Dead Space 3? Well here is some good news for you! Ever wondered what the special pre-order items would be? Who hasn’t! Enough waiting since it has finally been announced. Just reading from the list below sounds good to me. Hopefully we’ll be finding out if other retailers will have new items for the game. In the meantime keep an eye on Marooners’ Rock for the latest Dead Space 3 news. Read the full story

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E3 2012: SimCity


I’m going to come right out and say it: I don’t care about SimCity on Facebook. I’d rather load up my Special Edition of SimCity 2000 and play that for hours than play it on Facebook. In fact, that’s not a bad idea…I’ll just have to dig my CD out of my games box and get it installed for some weekend play for the next year until I can get my hands on Maxis/EA’s upcoming super-entry in the series, SimCity. I met the first announcement with the giddy and gleeful nature of a schoolgirl prancing through a field of flowers, butterflies, and unicorns. Each subsequent announcement and information release has been met with ever increasing behavior of the aforementioned nature. Read the full story

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MMO’s Tavern – And one for my homies…


Howdy folks and welcome back to MMO’s Tavern. I hope you’re thirsty because this was a big week. Read the full story

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SimCity GlassBox Engine Demo – Part One


I am excited about next year’s SimCity in ways that are unnatural and entirely inappropriate. Perhaps I share too much, but there are certain times in a man’s life when he must abandon his gruff exterior and allow his feelings to be clear. Every post I make about SimCity will be one of those times. I say this as a forewarning so that, while it is too late for you to avoid THIS particular piece, you may avoid future pieces if you wish to do so. All that being said, take a look at part one of a new ongoing series giving fans a more detailed and deeper understanding of the GlassBox engine that will be powering 2013′s GOTY. Read the full story

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SimCity Returns


I’ve always been a mixed bag as a gamer. My first gaming platforms were my parents’ Atari 2600, my dad’s TRS 80 and Tandy 1000 (as well as the subsequent IBM clones), and my grandfather’s Commodore 64 and Amiga. The NES was soon available at a friend’s house (and later on in my own), while the SEGA Genesis made its place known as my primary console for many, many years. As time progressed, I maintained a fair balance between PC and console gaming, with a six or seven years exception. Consoles never disappeared, but PC was my main platform until about 2006, when my PC finally gave up the ghost and I found myself either unable or unwilling to update it. Since then, consoles have become dominant for me, and nothing has come along to really force me into rebuilding a PC. Until yesterday’s announcement of SimCity. Read the full story

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Review: Warp (XBLA)


The first of this year’s House Party titles, Warp is an incredibly complex and deep adventure that metaphorically addresses a plethora of key societal and political issues within the guise of experimentation on a captured alien in a secret underwater laboratory. Free will, gender and race equality, political corruption, and more all make appearances in the most intelligent game I think ever produced. Warp is, truly, not only the game of our generation, but the game of our species. Read the full story

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Review: Kingdoms of Amalur: Reckoning (PS3)


Hype is a dangerous thing. Setting the bar too high assures that success is impossible. When Curt Schilling, a man that was never known for a lack of confidence, set out to make an RPG, he treated it like an All-Star Game. He brought the most high profile talent he could grab. Fantasy powerhouse R.A. Salvatore, comic visionary Todd McFarlane, and Elder Scrolls luminary Ken Rolston make the design team read like a who’s who list rather than the credits of a fantasy RPG. With such a high caliber of talent and experience, Kingdoms of Amalur: Reckoning had a lot to live up to, and just like most All-Star games, parts are exhilarating,  but the end product ends up a bit of a letdown. Read the full story

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Review: Shank 2 (XBLA)


Shank shank shank. Shank shank shank. Shank your Xbox. Shank your Xbox! As a disclaimer, I hold absolutely no responsibility or liability for you actually shanking your Xbox. I don’t recommend it in any way whatsoever. What I do recommend, however, is Shank 2, Klei Entertainment’s sequel to its well received side scrolling gorefest, Shank. I love that word, and I warn you that I may end up severely overusing it in this review. Proceed with caution, and at your own risk. Read the full story

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Review: Pro Evolution Soccer 2012 (360)


There was a time when FIFA was not the first name that came to mind when you thought about the best game of digital football you could play. In this ancient time, years past, Pro Evolution Soccer, also known simply as PES, was renowned as the true aficionado’s game of choice for its focus on providing as true a football simulation as it could. Today, due to a lack of vigilance on Konami’s part and a serious effort on EA’s part, the name of Pro Evolution Soccer has fallen somewhat into obscurity in the shadow of EA’s FIFA series. A lesson has been learned, however, and Pro Evolution Soccer is trying to reclaim its former glory and standing. Read the full story

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About Marooners’ Rock

Everyone grows up; this is how the world works. Just because we grow decrepit and old, however, does not mean we have to forsake the things that make us happy, childish though they may seem. This is the core concept of Marooners’ Rock; we geek out on the things of our past, present, and future. Society and cultural norms be damned!

For more detail, please see our About page.