Tag Archive | "Legend of Zelda: Skyward Sword"

Review: The Legend of Zelda: Skyward Sword (Wii)


This Thanksgiving, we have many things to be thankful for. Some are thankful for the blessings in their lives, while some are thankful for having such loving friends and family. I’m thankful to have a new Zelda game to play through, The Legend of Zelda: Skyward Sword, Link’s first true adventure for the Wii. The question is, however, does it soar above the clouds or does it plummet to the ground? Read the full story

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Celebrating 25 Years of Zelda: A Look to the Past


This year marks The Legend of Zelda’s 25th year in the video game industry, a fact that Nintendo made no bones about at E3 this year, putting on a stunning symphonic display to honor its quarter-of-a-century anniversary. While we’re getting a double-dose of Zelda this year thanks to the releases of Ocarina of Time 3DS recently and Skyward Sword some time this holiday season, let’s take a look back through those 25 years at the best–and the worst–the series had to offer. Read the full story

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E3 2011: The Legend of Zelda: Skyward Sword


This year at E3, Nintendo was not only celebrating the 25th anniversary of the Legend of Zelda series but also showing off the newest addition to the franchise; The Legend of Zelda: Skyward Sword for the Nintendo Wii. I got a chance to play through a bit of Skyward Sword during E3, and as a huge Zelda fan I fell they are finally doing justice to the series on the Wii. Read the full story

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Satoru Iwata Delivers Great GDC 2011 Keynote Speech


Minutes ago Satoru Iwata, President and CEO of Nintendo, just gave an incredible keynote speech at GDC. Not only did he discuss the past 25 years of gaming, but he touched on what is going on in the industry today. Things kicked off when Meggan Scavio, Director of GDC, came out and said a few words before introducing Iwata-san.

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Best & Worst Video Games for 2010


It’s officially 2011, so it’s time to recap and present to you all our choices for the best and worst video games that came out in 2010. We’ve all been working on this for months, changing some of our choices as new games came out, but what you see below is what we’ve all finally settled on.

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Nintendo E3 Press Conference News & Details


The Nintendo E3 Press Conference may be over, but that doesn’t mean the excitement has waned. From the get go, Nintendo blew us away. Reggie Fils-Amie came out to debut a new Zelda game, Legend of Zelda: Skyward Sword, and it got fans really excited.

We were originally led to believe that a man named Bill would be the one doing the live demo, since Shigeru Miyamoto, a mad genius, seemed like he was being video conferenced in. Turns out Miyamoto-san would be the one playing Skyward Sword, and also discussing how it works. Bill remained there, as translator, and the fun began.

The live demo consisted of us getting a tutorial on the controls, the new items, and how we can interact with the environment. Legend of Zelda: Skyward Sword will be a must-have game for the Wii console. Unfortunately it isn’t slated to launch until 2011, but more details will be leaked out in the months to come.

Following the excitement over Zelda, Reggie came back onto the stage to announce a new Wii Sports title: Mario Sports Mix. Like Legend of Zelda: Skyward Sword, Mario Sports Mix won’t hit store shelves until 2011, but we saw Mario and friends competing in different arenas this time around. From what I was able to see, I caught volleyball, hockey, field hockey, basketball, and maybe water polo. Everything seemed to go by so quickly, it was difficult to catch it all. Obviously other sports titles like Madden and MLB are coming to the Wii, but a nice surprise was the classic NBA Jam. For E3 attendees, a live demo will be available on the floor.

For those out there who thought the Wii was losing it’s steam, Reggie presented us with some impressive stats. Last December, the Wii set record sales. He also informed us on how “more games have been sold for the Wii in the 43 months since launch in any other platform ever, in the same launch period.” Wii owners were also found to play their console more than other owners, and as for other game sales, Mario Kart on the Wii has sold more than 22 million copies worldwide. The New Super Mario Bros. game has sold more than 14 million copies worldwide. Those are some incredible numbers.

Fans of Mario Party will be interested in the new Wii Party game. In Wii Party, fans can have fun with their Mii’s, participating in multiplayer, and having the ability to choose from 13 different party modes. Board Game Island, which features over 70 different mini games, and Balance Boat were a couple modes presented to us. House Party mode is one the entire family can play together. Wii Party will be available for this holiday season.

On the subject of dancing games, Reggie announced the sequel to the popular Wii dance game, Just Dance by Ubisoft. In Just Dance 2, players will have 40 tracks to jam to. They can also engaged in dancing duets, get their cardio in with the Just Sweat mode, and have dance crew face offs with up to 8 players. Just Dance 2 is slated to launch Fall 2010.

RPG fans rejoiced when details and a trailer for Golden Sun: Dark Dawn were given. I’m a fan of the Golden Sun series, and played the GBA one for countless hours. From what I saw, Golden Sun: Dark Dawn on the DS will be incredible. My only wish is that they made a Golden Sun for the Wii, but who knows. Golden Sun: Dark Dawn will be out in time for the holiday season.

Now, what happened after the Golden Sun section was so incredible. In a trailer, they showed a panel of young gamers, and a man who was asking them about GoldenEye 007. You know, the awesomely popular N64 game? Well, good news my friends – in November of this year, we will be gifted a brand new GoldenEye 007 exclusive for the Nintendo Wii. It will feature split-screen gameplay, multiplayer (yes!), 8 classic characters like Oddjob and Jaws, and 16 special game modes like paintball and melee only. Unfortunately Rare won’t be the ones giving us this gem, but I think we can trust Activision to deliver.

On a nostalgia high, Warren Spector and Adam Creighton graced the stage to give us another Wii exclusive, Disney Epic Mickey. The game, which honors the past 80 years of Disney creativity, was given no release date, but a live demo was nice. In Venture Land you can talk with other characters and purchase items. You can also get quests there and visit memorable places like the Tiki Room and Swiss Family Robinson areas from Disney Land. The Waste Land is full of forgotten things, but they just talked to us about that.

In Disney Epic Mikey, the two ‘weapons’ you have are paint and thinner. With the thinner you can erase people, buildings, objects… just about anything. With the paint you can bring it all back or create new things in the world. How you use the two affects everything in the Epic Mickey world. It will affect how characters interact with you, what they talk to you about, how their stories will end, and more. In the game you can expect adventure, platform, and RPG elements throughout, and we even saw a place known as Travel Zone. In Travel Zone, we saw a black and white level, with Mickey in color, and everything was based off of the popular cartoon Steamboat Willie. In Travel Zone, other popular cartoons will be levels as well, so you get something new each time. Disney Epic Mickey was very impressive, on every level, and I feel confident in saying that children and adults will find the game irresistible.

Following Mickey, another familiar face was shown – Kirby. Can you believe it’s been 7 years since Kirby has had it’s own console game? Neither can I! In Kirby’s Epic Yarn (I know, something about Epic Mickey and Epic Yarn back to back in the presentation seemed odd to me as well) you really get to interact with the enviroment. The trailer, to me, felt like this awesome, new Paper Mario game but with Kirby as the main character. The art style was fresh, the gameplay looked really fun, and you won’t have to wait long to play it. Kirby’s Epic Yarn will be out this Fall.

Another thing that got RPG fans excited was the announcement that Dragon Quest IX: Sentinels of the Starry Skies would be released in North America, finally. For a long time it was only available in Japan, received great reviews, and from what we were told today, it sounds rather impressive. Players will get to go on 120 mini-quests, participate in several Wi-Fi exclusive mini-quests, slay over 300 monsters, obtain 900 items to customize your character, have fun with an infinite number of randomly generated treasure maps, and be able to link up to 3 additional friends so you can quest together. By putting your DS in ‘tag-mode’ the game will automatically seek out people to play with, and add new maps for your character all while you are away from your DS. In 26 days, July 11th, Dragon Quest IX: Sentinels of the Starry Skies drops so start saving your hard earned cash now.

Metroid: Other M was shown, and that will be released on August 31st. Metroid: Other M looks very nice. You will get some classic Metroid game play mixed in with Metroid Prime-esque moments. Being able to switch from FPS to third person is a nice combination, and I’m sure fans of the franchise will dig the new features. Samus will still be able to roll up into a ball and do everything we’ve become familiar with. I’m a huge Metroid Prime fan so I’m glad they kept those elements in.

Bringing the nostalgia back, we were shown Donkey Kong Country Returns, for the Wii. Developed by Retro Studios, Donkey Kong Country Returns brings us back to the 2D days of when DK and Diddy Kong were side-scrolling, platforming maniacs. Donkey Kong Country Returns will be out for this holiday season, and I need to get a copy. No joke. It looks that epic.

After all that DK goodness, we were shown the new Nintendo 3DS. I have to admit, it looks rather impressive and boasts some nice features. Satoru Iwata, Global President of Nintendo, gave us the rundown on the newest addition to the handheld family. I won’t go into too many details because we have an actual post going fully into the 3DS, but just know that there will be an analog stick, in addition to the D-Pad, you won’t need to wear glasses for the 3D to work, and you will be capable of watching 3D movies on the Nintendo 3DS.

Some of you might remember the name Project Sora. It was announced back in like January of 2009. Kingdom Hearts fans might have thought it was a new game in the works, but holy Hell, what they showed today was so much more. I was so overwhelmed with joy that I got teary eyed. Kid. Fucking. Icarus. Yeah I said it. KID ICARUS! As a child I loved the Kid Icarus game, so when I saw him, I couldn’t help but get amazing flashbacks. A Nintendo 3DS exclusive, Kid Icarus: Uprising looks absolutely gorgeous. I’m so excited about this game, I can’t even compose a proper sentence. All I know is that I want it, and I hope I get it. It’s Kid Icarus!

Nintendo has partnered up with E3 to create an E3 network for those who were unable to attend. If you check out their page, you can gather information on the event, get behind the scene looks, screenshots, trailers, and more.

- Me

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Legend of Zelda: Skyward Sword


At the beginning of Nintendo’s E3 Press Conference, we were treated to a surprise – Legend of Zelda: Skyward Sword. Exclusive for the Wii, Legend of Zelda: Skyward Sword promises to be something so incredible, something so amazing, and by the looks of it, I want it… today. On hand to provide a live demonstration was Mr. Shigeru Miyamoto himself. Miyamoto-san, a genius in my opinion, gave us an awesome tutorial on how to play the newest installment to the Zelda franchise.

Using the Wii-mote Motion Plus, and having the nunchuck connected, players will fully assume the role of Link. The Wii-mote will act as the sword, and your nunchuck will be your shield. Miyamoto-san advised us to really get into it and pretend as if you were holding a physical sword and shield combo. By pressing Z on the nunchuck, you can target your enemies or objects, and the A button has two different functions. In combat, A will make Link jump. When you aren’t swinging your sword, the A button will allow Link to run. If you aim the sword to the sky, it will charge up with the power of the Heavens, hence the title Skyward Sword. From there you can use that energy to let loose some sword beams.

By moving both of your hands in the same direction, Link will swing the sword around in a quick circle. Shaking your left hand quickly will make your shield pop up. Another cool thing we saw was  how you can knock back rocks, or other projectiles by performing the shield bash move. The object can then be used to attack enemies.

Being able to interact with your environment is something more games should offer, and Legend of Zelda: Skyward Sword doesn’t disappoint. You are able to cut grass, cut down trees, and more. Link, this time around, has a few more items at his disposal. To access your items, just turn the Wii-mote down, like you’re reaching into your pocket, and the menu will pop up on your screen. From there, you can select what you want to equip. Obviously his sword and shield have returned, along with the bow and arrow and slingshot, but Link now has a whip and a beetle. I found the beetle to be awesome. You just aim where you want it to go, and by using the Wii-mote, you can control where it flies. Your beetle can look around the world and even pick up items. With the whip, how you move determines the movement of it. We saw how you can whip enemies, items, and even use it to bring items to you. Swapping out between whip and sword was easy too.

Another thing I liked in the presentation were the bombs. Again, you select the item out of your menu, and you can do a couple of things with the bombs. You can raise the Wii-mote and throw them, you can place them on the ground in front of you, or you can drop your hand and roll it like a bowling ball. When demoing the bomb section, Miyamoto-san accidentally blew Link up. It was pretty comical. There were a few issues during the demo, like when too many people were using wireless devices, throwing off the Wii-mote connection to the Wii, but like true professionals, they kept on going.

Overall, the presentation was fantastic. It was so nice watching Miyamoto-san up there on stage having a blast, because that’s what gaming is all about. Legend of Zelda: Skyward Sword, unfortunately, isn’t even close to being completed, so all we know for now is that it will be out sometime in 2011.

httpv://www.youtube.com/watch?v=alsWeDp_z0k

- Me

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About Marooners’ Rock

Everyone grows up; this is how the world works. Just because we grow decrepit and old, however, does not mean we have to forsake the things that make us happy, childish though they may seem. This is the core concept of Marooners’ Rock; we geek out on the things of our past, present, and future. Society and cultural norms be damned!

For more detail, please see our About page.