Darksiders, or as I like to call it, The Legend of Hellda, is getting a sequel. THQ VP of Core Games Danny Bilson gave some details recently at the IGDA Leadership Forum about what the sequel might be about and who might be starring in it.
Posted on 08 November 2010.
Darksiders, or as I like to call it, The Legend of Hellda, is getting a sequel. THQ VP of Core Games Danny Bilson gave some details recently at the IGDA Leadership Forum about what the sequel might be about and who might be starring in it.
Posted in Games, NewsComments (0)
Posted on 08 November 2010.
I was lucky enough to be one of the few invited to the DC Universe Online studio for an opportunity to see the game and talk to the people that made it. Today’s article focuses on the character creation and customization features of DC Universe Online as they were presented to us by Chris Cao and Jens Andersen. The character creation walkthrough revealed character classes, abilities, weapons, and more. I apologize if the camera shakes at times, but I recorded the entire event on my iPhone, and at the time of this recording, had already been doing so for over an hour. My hands and arms were, understandably, somewhat tired.
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Posted on 08 November 2010.
Last Monday, November 1, I found myself in a place I had not been for close to five years; an airport. I was on my way to Texas (there’s a bad country song in there, somewhere), where I was invited by Sony Online Entertainment to attend a semi-exclusive press event and game preview for their upcoming game, DC Universe Online. I had a chance to interview Sony Online Entertainment’s Vice President of Development, John Blakely. I got a good play session on the most current (at the time) versions of the game for both PS3 and PC. I sat through demonstrations of character creation, an in-game tour of Metropolis and Gotham, and a lesson in the game’s comic-book physics. Make sure to check back every day this week for an article detailing each of the amazing things I saw and did while down in Texas last week! Read the full story
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Posted on 05 November 2010.
EA has announced lots of goodies for Medal of Honor, including opportunities to win stuff, play with developers and even new game modes! Read the full story
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Posted on 05 November 2010.
Happy Friday indeed! Right now, some fresh new screenshots for DC Universe Online came in, and I am so excited. What a great way to start off the weekend!
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Posted on 02 November 2010.
And no, that does not mean zombie cowboys. We have Red Dead Redemption for that, thank you very much. Actually, according to a rumor posted by Kotaku the Resident Evil series is about to be handed off to a western developer. It will also have an even bigger multiplayer component than Resident Evil 5. Yay… Read the full story
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Posted on 01 November 2010.
Scorpion does what Scorpion does best in this new trailer for Mortal Kombat. He throws spears, tells people to get to various places (with most of those places being “here”) and then uppercuts them. And all without the benefit of pupils. Oh Scorpion, you so crazy! Read the full story
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Posted on 27 October 2010.
You know, I have to wonder why anyone would live in Gotham City. I mean, its filled with guys like Scarecrow who dress up in terrifying costumes and spray you with gas and in general do horrible things to you. Well, DC Universe Online is gonna let you do something to fix that little problem. Fix it by punching it right in its burlap sack face. Read the full story
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Posted on 26 October 2010.
Today Rockstar is releasing the Undead Nightmare pack. You can check previous updates HERE, HERE and OVER HERE … oh, and HERE! Then, take a look at some of the other screenshots along with the official launch trailer!
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Posted on 23 October 2010.
Vanquish is not the game you play for a deep, thought-provoking, socially-relevant story. Vanquish is the game you play for knock-your-socks-off, blow-your-mind, tear-a-hole-in-the-space-time-continuum entertainment that’s so good it will make you want to slap your mama. Don’t get me wrong, a great story is always welcome; but to me, it is always secondary to gameplay. Where was the story in Metal Slug? How about Contra? Final Fantasy? Super Mario Bros? Sonic the Hedgehog? These games became icons not because of their nuanced storytelling, but because they were incredibly fun to play. That is Vanquish. Read the full story
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