It’s difficult for me to give Kingdoms of Amalur: Reckoning a fair shake right now. I’ve spent over 100 hours of the last 30 days running around the nearly unrestricted world of Skyrim, and it’s hard to transition from that kind of freedom and visual experience to the more visually Fablesque and linear style of Kingdoms of Amalur: Reckoning without missing it. I loved Fable, I adored Fable II, and I liked Fable III, so it’s not that I dislike the visual style, world design, or gameplay of Kingdoms of Amalur: Reckoning…it’s kind of like a “How can I follow that!?” feeling when being asked to perform after something legendary. That being said, playing the demo was very interesting. I did miss the depth of Skyrim, which I was playing immediately before trying the demo for Reckoning, but you know…Kingdoms of Amalur: Reckoning isn’t trying to be Skyrim, and making a comparison to Skyrim, while it will unfortunately occur, is unfair. Read the full story


